What is the Dight Village ?

Dight Village is a fishing village located east of the End of the World.
This is the birth place of Gadwin and Dr. Alma who you first met in the Valley of the Flying Dragon.

Dight Village is under threat of extinction as a result of poisonous rain originated in the Typhoon Tower.

Map

Dight Village

Dight Village map
  1. Dight Inn (Rest / Save / Stashing Place)
  2. Weapons Store
  3. House 3
  4. House 2
  5. House1
  6. Village Elder's House
  7. House 4
  8. House 6
  9. Dr. Alma's Clinic
  10. House 5
  11. Dragon's Nest

Data

Shop

Item Shop
Disease Charm750
Cholla Flower400
Bamo Fruit600
Squid Guts400
Move Mushroom200
Power Mushroom200
Poison Antidote100
Resurrect Potion1000
Panacea800
Vaccine50
Mikeroma Scroll450
Dynamite280
Weapon Shop
Swordfish Blade4500
Dragon Bone Ax10000
Fire Rod2900
Gale Whip3300
Flying Fish Bow3000
Armor Shop
Swordfish Armor2100
Skull Armor3300
Seashell Shield960
Pearl Helmet700
Dragon Boots640

Main Events

Poisonous Rain

Gadwin who you meet in Valley of the Flying Dragons shows the way to Dight Village. At the entrance to the village, he is noticeably worried about something and part you to see the Elder.

When you go to the Dight Inn, you will meet Guido, a Mogay salesman, who strangely knows a lot about you.
Next morning at the Inn, it is raining outside. When Gadwin finds about it, he runs to the beach where the elder and others are gathering. You overhear their conversation about the poisonous rain that threatens the village. To save Dight, you offer yourself to go to Typhoon Tower on top of the Mt. Typhoon.

After getting the Spear of Heroes

After getting the Spear of Heroes from the Typhoon Tower, go and see the Elder at the beach.
Gadwin nominates you as a true hero. So go ahead and thrust the spear into the Dragon's Nest.

Then Gadwin asks you your plans. You tell him that you are looking for Angelou. He tells you there is an ancient ruin called Twin Towers and that he can take you there.
To get there, first you must pass through Lama Mountains, then find a ship at the Gumbo Village.

To the Mysterious Vanishing Hill

Back from the Twin Towers, you should go and see the Elder who might know how to travel east of the Gumbo.
He tells you about the ruins which enables you to go anywhere you want.

There's a little shrine where the hills start. It's got some ancient gizmo that can send you anywhere.
But you can't use the magic launch pad until you get the "Teleportation Orb" from the top of the hill.
The ancient gizmo will only start working if you use that orb, which holds energy from the Spirits.
But I've been told the Teleportation Orb can only be used once, and then it loses all of its Spirit energy.

Sue will collapse as soon as you leave the Elder's House. Take her to the Dr. Alma's Clinic and leave her there while you three go to the Mysterious Vanishing Hill.

After getting the Teleportation Orb

Back to the Dr. Alma's Clinic after getting the Teleportation Orb, Sue tells you that she decided to stop adventuring. Gadwin also says good-bye as he have another matter to attend.
Now let's go to the Mysterious Vanishing Hill once again to teleport Sue back to Parm.

After farewelling Sue

Go and see Gadwin at the Dight Inn after parting with Sue.
He has some idea about crossing the Sea of Mermaids and then he returns to his home. Now go to Gadwin's House in Valley of the Flying Dragon to ask for his idea.

Sea of Mermaids and beyond

Go to the dock after receiving Gadwin's boat "Sea Dragon".
Dr. Alma is waiting for you at the dock, so talk to her then start sailing.

During a romantic night at the sea, you will rescue a girl drifting at the sea. She says that she escape form the pirates and want you to help others captives. In response to her call for help, you land on the Pirate Island.